#IkoKaziKE

Back to jobs

Graphic Designer

Unity Homes Ltd

Creative & Design full time Nairobi Posted 3 months ago

Full-time – Real Estate Developer – Print, Digital & Environmental About the Role We’re a real estate developer hiring a Graphic Designer to produce on-brand work across out-of-home (hoardings, billboards, banners, signage), print (brochures, internal magazine, sales collateral, internal documents), and digital (social, email, presentations). We need someone fast, accurate, self-directed, and genuinely invested in craft — spotting what could be better and fixing it before being asked. What You’ll Do • Design out-of-home and environmental graphics — site hoardings, billboards, banners, wayfinding, sales centre signage. Large-format work where bleed, scale, and print specs matter. • Produce sales and marketing print — brochures, flyers, sales packs, presentation decks, direct mail, and event collateral. • Produce our internal magazine and documents — reports, decks, induction materials, policy documents, and templates that look professional and stay on-brand. • Design for social and digital — static posts, carousels, story templates, ad creative, email graphics. You can adapt a campaign across formats without losing the idea. • Own files end-to-end. Print-ready artwork with correct bleed, colour profiles, fonts outlined, and packaged supplier files — right the first time. • Manage your pipeline in Trello — cards updated daily, deadlines visible, blockers flagged early, work submitted with lead time for feedback before the deadline. • Quality-control your own output. Proof your work before it leaves your desk — spelling, alignment, brand consistency, dimensions, file specs. • Bring critical thinking. When a brief is unclear or weak, flag it and propose a better direction — don’t silently produce something mediocre. Output Expectations • Social and small digital assets: same-day or next-day turnaround. • Standard print and internal documents: 2–3 working days from brief to first draft. • Larger campaigns (brochures, hoardings, magazine): scoped and timelined upfront, with first drafts well ahead of deadline to leave time for revisions. • Feedback windows: submitted with runway for at least two rounds of revisions before the hard deadline. Submitting on the deadline is not acceptable. • Error rate: first drafts should be clean. Avoidable errors should be the rare exception, not the norm. Must-Haves • Speed without sloppiness. Fast because you’re organised and fluent in your tools — not because you cut corners. • Forensic eye for detail. You catch the kerning, the off-by-one alignment, the wrong shade of brand colour. You proof obsessively. • Initiative and critical thinking. You ask, push back constructively, and propose. Passive execution is not what we’re hiring for. • Strong systems discipline. Trello used properly, deadlines hit reliably, risks flagged before they slip. • Strong fundamentals. Typography, hierarchy, layout, colour, grids. Your work looks considered, not improvised. This includes file naming and folder organization. • Print and large-format fluency. Bleed, CMYK vs RGB, Pantone, vector vs raster, viewing distance, supplier requirements. Hoardings, billboards, banners experience. • Brand consistency. You work within a brand system and keep it tight across dozens of touchpoints. • Adobe Creative Suite fluency — InDesign, Illustrator, Photoshop to a professional standard. • Portfolio of real, shipped work — print, environmental, brochures, digital. Not student or speculative pieces. Nice-to-Haves • Previous experience in real estate, property, architecture, hospitality, or premium-brand sectors. • Motion design, basic animation, photography, or photo retouching skills. • Experience preparing files for different print suppliers and substrates. How We’ll Evaluate You • Design test. A small, realistic brief (e.g. hoarding concept or brochure spread) with 48-hour turnaround — testing speed, craft, detail, and whether you ask the right questions before starting. • Portfolio walkthrough. Pick one project and walk us through the brief, constraints, decisions, and what you’d change now. • Spot-the-error exercise. We’ll show you a piece of “nearly finished” artwork — designers with a real eye find things in the first 30 seconds. How to Apply • CV. • Portfolio link — ideally showing print, environmental, and digital. • One-paragraph note on a piece of design (yours or someone else’s) you think is genuinely well-crafted, and why.